Posts tagged video games

DESTINY Beta [review] 
:: I got into it on it’s final day, but spent 8hrs getting to know as much as I could - Able to level all three classes/races to lvl4, try my hand at PvP, get my speeder, and roam around long enough to get decimated by the “??” level mobs hidden underground… Note: I was playing on my X360 (opting to wait for a XOne until the game’s release)Verdict: It’s the beautiful game I’ve been waiting for! It lived up to my anticipation as being a Halo-style game crossbread with PSO quality MMORPG aspects. The controls were smooth, easy, and accurate. For my fellow WoW players, the ability to “mount” is a little tedious, having to click ‘back’ then hold ‘x’ for a second. But you get used to it right away. In fact, having to hold buttons to activate situations is one of my favorite things about the game. It adds, with the cursor on some menus, to the whole RPG vibe. What I mean is; there are times when you’re gunning around , that you forget you’re not playing Halo. Then you jump to a convo menu (with a barter of sorts), or you pop up your Ghost menu, and the way you have to navigate brings you back to the grand scale that MMO’s are meant to have. Speaking of the Ghost; I don’t understand why so many people complained a month ago…he’s amazing! One of the things that Bungie brought to gaming was the companion issue - whereas CoD has annoying pop ups every two seconds telling you how to perform functions that are insanely trivial - here we have your Ghost (Peter Dinklage) guiding, but not laying out, what you have to do. It doesn’t take away, which is the most important thing. Just another layer of depth… With other FPS’ in mind, I was playing Titanfall during the down/maintenance times. The thought that ran through my head over and over was “this whole run’n gun multiplayer-only genre that CoD has created is really played out…” Destiny feels like the next step in gaming. It feels like it’s showing us a direction that we could head to. Away from senselessly jumping from match to match, and actually allowing ourselves to be immersed in an experience. Now, of course, any RPG’er will say “duh” but…Bungie is doing what it is known for; creating something that takes the known, and shows you an entirely new way of looking at it! What it did to the FPS and multiplayer world with Halo, it will do to the MMO world with Destiny. I haven’t even gotten into the characters themselves! Sheesh…Right now I’m siding with Hunters, which is odd. I pegged myself as a Warlock, with the guns and the magic and the pew pew pew. But Hunters have so much control over some awesome weaponry! I forgot my go-to for RGP’s is long distance attacks (I’m a balance druid in WoW). So I spent most of the beta looking down a scope picking up clean headshots! And while the androids look awesome, and the Awaken have cool hair, I ended up making a human that looks like…well…me. I’m one of those gamers. There wasn’t a toke of social interaction, other than busting out sick dance moves in the tower. Though I had a helpful Titan join up when I was ambushed with a Public Event. PS: The first time I ran into a PE was I sold! The fact that anyone can jump into this on-the-spot instance is thrilling! Hold your spot, kill the enemies, beat the timer, and be rewarded with loot! I felt like I had accomplished something…like…not just another quest. It pulls you out of your “here we go” head space, and demands that you live the game…not just play it! I’m at that point where I could go on and on, so I’ll just say that if you’ve been a sceptic up to this point, just allow yourself to dive in! As for which console, I don’t care…the exclusive bundle is going to Sony, but I’m picking up the xOne to continue the Halo franchise… 

DESTINY Beta [review] 

:: I got into it on it’s final day, but spent 8hrs getting to know as much as I could - Able to level all three classes/races to lvl4, try my hand at PvP, get my speeder, and roam around long enough to get decimated by the “??” level mobs hidden underground…
Note: I was playing on my X360 (opting to wait for a XOne until the game’s release)

Verdict: It’s the beautiful game I’ve been waiting for! It lived up to my anticipation as being a Halo-style game crossbread with PSO quality MMORPG aspects. The controls were smooth, easy, and accurate. For my fellow WoW players, the ability to “mount” is a little tedious, having to click ‘back’ then hold ‘x’ for a second. But you get used to it right away. In fact, having to hold buttons to activate situations is one of my favorite things about the game. It adds, with the cursor on some menus, to the whole RPG vibe. What I mean is; there are times when you’re gunning around , that you forget you’re not playing Halo. Then you jump to a convo menu (with a barter of sorts), or you pop up your Ghost menu, and the way you have to navigate brings you back to the grand scale that MMO’s are meant to have. 
Speaking of the Ghost; I don’t understand why so many people complained a month ago…he’s amazing! One of the things that Bungie brought to gaming was the companion issue - whereas CoD has annoying pop ups every two seconds telling you how to perform functions that are insanely trivial - here we have your Ghost (Peter Dinklage) guiding, but not laying out, what you have to do. It doesn’t take away, which is the most important thing. Just another layer of depth… 
With other FPS’ in mind, I was playing Titanfall during the down/maintenance times. The thought that ran through my head over and over was “this whole run’n gun multiplayer-only genre that CoD has created is really played out…” 
Destiny feels like the next step in gaming. It feels like it’s showing us a direction that we could head to. Away from senselessly jumping from match to match, and actually allowing ourselves to be immersed in an experience. Now, of course, any RPG’er will say “duh” but…Bungie is doing what it is known for; creating something that takes the known, and shows you an entirely new way of looking at it! 
What it did to the FPS and multiplayer world with Halo, it will do to the MMO world with Destiny. 

I haven’t even gotten into the characters themselves! Sheesh…
Right now I’m siding with Hunters, which is odd. I pegged myself as a Warlock, with the guns and the magic and the pew pew pew. But Hunters have so much control over some awesome weaponry! I forgot my go-to for RGP’s is long distance attacks (I’m a balance druid in WoW). So I spent most of the beta looking down a scope picking up clean headshots! And while the androids look awesome, and the Awaken have cool hair, I ended up making a human that looks like…well…me. I’m one of those gamers. 
There wasn’t a toke of social interaction, other than busting out sick dance moves in the tower. Though I had a helpful Titan join up when I was ambushed with a Public Event. 
PS: The first time I ran into a PE was I sold! The fact that anyone can jump into this on-the-spot instance is thrilling! Hold your spot, kill the enemies, beat the timer, and be rewarded with loot! I felt like I had accomplished something…like…not just another quest. It pulls you out of your “here we go” head space, and demands that you live the game…not just play it! 

I’m at that point where I could go on and on, so I’ll just say that if you’ve been a sceptic up to this point, just allow yourself to dive in! As for which console, I don’t care…the exclusive bundle is going to Sony, but I’m picking up the xOne to continue the Halo franchise… 


Why I Needed WindWakerHD

:: I recently went out and bought a WiiU, after being completely won over by Nintendo’s presentation at this years E3… 

Game Theory: Is “Majora” Link DEAD?!? 

:: I’ve recently fallen back in love with the Legend of Zelda, and if you’re as into the lore as I am, you should watch this awesome take on why Majora’s Mask might be the most important game in the series… 

PS: I still friggin hate this game! 

"Expiration Date"
Team Fortress 2 short by VALVe

E3 2014: The Games 

:: The week is over, the reviews are all over the net. Time to sit back and reflect on what’s important about this expo… 

E3 2014: My Thoughts

:: Where to start…
After last year’s basically disrespectful treatment of gamers by their beloved studios, I really wasn’t expecting much. Thought maybe we’d get more talk about useless hardware and online services we don’t care about. Surprisingly though, I think we were finally listened to. After spending the last four days studying the movements of Microsoft, Bungie, Nintendo, Sony, and the rest - it seems like this years gaming conference finally decided to hook us up with…games! 

E3 2014: The Stuff I Missed…

:: As Day 3 closes, I went back and checked out the reveals/trailers for some of the games I missed (because of pesky things like work, and lack of internet!)
I have a feeling that tomorrow and Friday will be pretty quiet, so I’m going to work on writing up my thoughts on things like - most anticipated, best remake, themes, etc. 
I would LOVE it if you guys shared your thoughts…I’ll even leave a link below to do so, along with an easy button to see today’s posts! 

[TODAY]  [SUBMIT

E3 2014: Day 1…2…Nintendo Day!

:: So yesterday was kinda Day 2, but officially Day 1 (of the floor being open) BUT Nintendo had their online presentation…which blew my mind! So I posted some trailers that excited me, but again, I’m waiting a bit to write up final thoughts on different projects… 
You can see everything I post about this week by searching “e3 2014” on my blog, or just todays stuff at “nintendo e3”
…or of course just click the button below!

[CLICK HERE]