HALO 4: The Review
¶ Okay, I think I’m ready to do this. I followed the FUD series, I hit the midnight launch, and just finished every game mode available *phew*
Forward Unto Dawn: It needs to be said that you pretty much need to watch the five-part web series (on Machinima Prime) in order to understand one of the *new* main characters in this game. While I’m not a fan of cross-platform storylines, what it did for online shows overall is great.
Infinity: Changing one of the most hardcore elements of the franchise is a tricky move, I mean, Halo basically invented ‘multiplayer’ as it is today. But giving it background, and depth, adds a whole new level of enjoyment for me. Even justsayingthat matches take place on the starships holodeck is a nice touch. It really helps add extra sauce to an already amazing dish. The same little nuances can be found across all the match-types; “infection” is now “flood” where you literally become the much hated zombies (as opposed to just turning green). Slayer is treated like a training center for new Spartan IV’s, where they rise through the ranks depending on how well they perform (as opposed to the credit system, which really didn’t have anything to do with anything). The only major downfall is that, unlike past games, we couldn’t port over our Waypoint info into our character. Like after 7-ish years of playing we have to start over :P
Spartan Ops: This is the games golden nugget (for me at least). You always see these guys in the background of the campaign, and play one in Infinity, so why not see what they do when they’re not training! Each week a new episode, which comes with a short film and five missions for you to play through - all running parallel to the campaign! And again, it’s so nice that your performance here also adds to Infinity. What this does is, and I don’t think people realize this, but you’re actually playing through this game as TWO characters; Chief and your SpartanIV (remember Halo2 with the Arbiter???)
Campaign: I want to give this 10/10, two thumbs up, five outta five…but I can’t. And that sucks for me to say. The story is incredible, the graphics are jaw dropping, the gameplay itself is a thing of beauty. But…there were too many moments when I didn’t feel like I was playing a Halo game, but just some generic war-style FPS. The main villain seemed forced, especially with his oversized ship and deep slightly robotic voice…he was too similar to something out of MassEffect. The unexplained army of Spartans, and sudden resurgence of Covenant, which are only explained with “a lot can happen in four years”, I mean I know I need to play/watch/read through everything but c’mon. And the end, as much as it got my heart pounding, seemed a little lackluster, but that’s only because I’m used to Bungie leaving us on the edge of a cliff.
I DID however like how high of a pedestal they’ve now put Chief. I’ve always thought of him as being THE hero, of every video game, in all of the UNSC, throughout all the games in the franchise…there was something special about him besides the fact that he was a huge half robot soldier. Now he’s like a super-sayan-robot-captain-america-……..guy!
Overall: I love it. And will probably end up selling all of my non-Halo Xbox games just so I can continue to play through the series.
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